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The MCT Blog

  • Topics
    • Interactive Music
    • Machine Learning
    • Motion Capture
    • Networked Music
    • Sonification
    • Sound Programming
    • Spatial Audio
    • Other
    • All Topics
  • Projects
    • Applied Projects
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  • a t-SNE adventure

    a t-SNE adventure

    motion-capture
    May 20, 2020 • Ulrik Halmøy

    A system for interactive exploration of sound clusters with phone sensors

  • Breathing through Max

    Breathing through Max

    motion-capture
    May 18, 2020 • Jackson Goode

    For the COVID-19 version of motion-capture, I developed a system to track your rate of breath and sonify it through Max. It emphasized the tenants of biofeedback and hopes to serve as a responsive system for stress relief.

  • I scream, you scream, we all scream for livestream

    I scream, you scream, we all scream for livestream

    networked-music
    May 18, 2020 • Rayam Luna

    Some cameras won't allow you to film for more than 30 minutes, don't use those.

  • Sound Painting

    Sound Painting

    motion-capture
    May 14, 2020 • Aleksander Tidemann

    An application that tracks, visualizes and sonifies the motion of colors.

  • Sonification of Standstill Recordings

    Sonification of Standstill Recordings

    masters-thesis
    May 13, 2020 • Ashane Silva

    The goal of this thesis was to develop and experiment with a set of sonification tools to explore participant data from standstill competitions. Using data from the 2012 Norwegian Championship of Standstill, three sonification models were developed using the Max/MSP programming environment. The first section of the thesis introduces sonification as a method for data exploration and discusses different sonification strategies. Momentary Displacement of the position was derived from the position data and parameter mapping methods were used to map the data features with sound parameters. The displacement of position in the XY plane or the position changes along the Z-Axis can be mapped either to white-noise or to a sine tone. The data variables control the amplitude and a filter cut-off frequency of the white noise or the amplitude and frequency of the sine tone. Moreover, using sound spatialization together with sonification was explored by mapping position coordinates to spatial parameters of a sine tone. A “falling” effect of the standing posture was identified through the sonification. Also audible were the participants’ breathing patterns and postural adjustments. All in all, the implemented sonification methods can be effectively used to get an overview of the standstill dataset.

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The student-led blog of the University of Oslo (UiO) international master's programme in Music, Communication & Technology (MCT)