Interactive Systems
Wizard_of_Vox
Wizard Of Vox - Wizard Of Vox is a gesture-based speech synthesis system that can be can be “made to speak”»Read more
The Fønvind Device
For my interactive music systems project, I wanted to make use of the Bela's analog inputs and outputs to make a synthesizer capable of producing not only sound, but also analog control signals that can be used with an analog modular synthesizer. This post goes briefly through some of the features and the design of my system, and at the end there is a video demonstration of the system in use.»Read more
Instant Music, Subtlety later
When drafting ideas in unknown territory one can become overwhelmed with the sheer endless options to create an IMS (interactive music system). Here a real-time processing board for voice with gesture control.»Read more
AudioBend
My project idea for the Interactive Music Systems was to build a glove that can manipulate sound. It was actually inspired by seeing the “mi.mu Gloves”. The paper on the “Data Glove” gave me ideas on the design aspect of the glove although the way it works is a bit more different than what I use in my glove. “Data glove” uses multiple flex sensors on the fingers and force sensitive sensors to contact the finger tips and an accelerometer to get data from the wrist control. In my glove I used flex sensor on index finger, 3 – axis accelerometer on my hand and a Distance Ultrasonic sensor on my palm. Attaching those stuff to the glove was a bit tricky but “ducktape” saved my life.»Read more
Alien_Hamster_Ball
The Alien Hamster ball - an instrument expressed through a 3D space»Read more
LoopsOnFoam
During a 2-week intensive workshop in the course Interactive Music Systems I worked on the development of an instrument prototype, which I named LoopsOnFoam.»Read more
Microture
Microture is an interactive music system, based on manipulation of the input sound (microphone sound) with small gestures..»Read more
Body Drums - A wearable drumset
Body Drums
For the course MCT4045 - Interactive Music Systems, I built a wearable drumset. The wearable drumset consists of a piezo-element placed on one hand, a force-sensing resistor on the other and a accelerometer on the fot. These sensors are then used to trigger one file each. In my case I used a kick drum sound for the foot, snare drum sound for the piezo element and a hi hat sound for the FSR. Then when these sensors are triggered, the sound that are mapped to the sensor will be played. For example if I stump my foot, the kick drum sound will be played.
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The HySax - Augmented saxophone meant for musical performance
an augmented saxophone meant for musical performance, enabling background layer and delay to be controlled via gestures.»Read more